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AgentTwilight Codex III

Xander Alexin Victori III

The Council Keleres

At any time: You may exhaust this card to allow any player to spend commodities as if they were trade goods.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
AgentTwilight Codex III

Xander Alexin Victori III

The Council Keleres

At any time: You may exhaust this card to allow any player to spend commodities as if they were trade goods.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
BreakthroughThunder's Edge

The Icon

Last Bastion

When you produce ships, you may exhaust this card to place those ships in a system that contains 1 of your command tokens, at least 1 of your ground forces, and no other player's ships.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
BreakthroughThunder's Edge

Radical Advancement

The Deepwrought Scholarate

At the start of the status phase, you may replace one of your non-unit upgrade technologies with a technology of the same color that has exactly 1 more prerequisite.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
CommanderTwilight Codex III

Suffi An

The Council Keleres

After you perform a component action, you may perform an additional action. Unlock: Spend 1 trade good after you play an action card that has a component action.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
CommanderTwilight Codex III

Suffi An

The Council Keleres

After you perform a component action, you may perform an additional action. Unlock: Spend 1 trade good after you play an action card that has a component action.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
CommoditiesBase Game

3

Sardakk N'orr

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

3

The Arborec

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

3

The Argent Flight

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

2

The Barony of Letnev

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

3

The Clan of Saar

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

4

The Embers of Muaat

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

6

The Emirates of Hacan

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

4

The Empyrean

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

4

The Federation of Sol

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

4

The Ghosts of Creuss

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

2

The L1Z1X Mindnet

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

3

The Mahact Gene-Sorcerers

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

2

The Mentak Coalition

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

3

The Naalu Collective

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

3

The Naaz-Rokha Alliance

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

3

The Nekro Virus

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

4

The Nomad

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

2

The Titans of Ul

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesProphecy of Kings

2

The Vuil'Raith Cabal

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

3

The Winnu

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

4

The Xxcha Kingdom

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

2

The Yin Brotherhood

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommoditiesBase Game

3

The Yssaril Tribes

Commodity value

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
CommodityTwilight Codex III

2

The Council Keleres

Commodities

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Faction abilityTwilight Codex III

Council Patronage

The Council Keleres

Replenish your commodities at the start of the strategy phase, then gain 1 trade good.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Faction abilityTwilight Codex III

Law's Order

The Council Keleres

You may spend 1 influence at the start of your turn to treat all laws as blank until the end of your turn.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Faction abilityTwilight Codex III

The Tribunii

The Council Keleres

During setup, choose an unplayed faction from among the Mentak, the Xxcha, and the Argent Flight; take that faction's home system, command tokens, and control markers. Additionally, take the Keleres Hero that corresponds to that faction.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Faction abilityThunder's Edge

Oceanbound

The Deepwrought Scholarate

When your units begin coexisting on a planet, gain an ocean card and ready it. Any time you have more ocean cards than there are planets that contain your coexisting units, discard ocean cards until you do not.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
Faction abilityThunder's Edge

Research Team

The Deepwrought Scholarate

When ground forces are committed, if your units on that planet are not already coexisting, you may choose for your units to coexist.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
Faction abilityBase Game

Orbital Drop

The Federation of Sol

ACTION: Spend 1 token from your strategy pool to place 2 infantry from your reinforcements on 1 planet you control.

OFFICIAL Twilight Imperium: Fourth Edition - Rules · source text
Faction abilityBase Game

Versatile

The Federation of Sol

When you gain command tokens during the status phase, gain 1 additional command token.

OFFICIAL Twilight Imperium: Fourth Edition - Rules · source text
Faction abilityThunder's Edge

Miniaturization

The Ral Nel Consortium

Your structures can be transported by any ship; this does not require or count against capacity. While your structures are in the space area, they cannot use their unit abilities. At the end of your turn, you may place your structures in the active system onto planets you control there.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
Faction abilityThunder's Edge

Survival Instinct

The Ral Nel Consortium

After a player activates a system that contains your ships, you may move up to 2 of your ships into the active system from adjacent systems that do not contain your command tokens.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
Faction technologyTwilight Codex III

Agency Supply Network

The Council Keleres

Whenever you resolve one of your PRODUCTION abilities, you may resolve an additional one of your PRODUCTION abilities in any system; the additional use does not trigger this ability.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Faction technologyTwilight Codex III

I.I.H.Q. Modernization

The Council Keleres

You are neighbors with all players that have units or control planets in or adjacent to the Mecatol Rex system. Gain the Custodia Vigilia planet card and its legendary planet ability card. You cannot lose these cards, and this card cannot have an X or Y assimilator token placed on it.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
FlagshipTwilight Codex III

Artemiris

The Council Keleres

Other players must spend 2 influence to activate the system that contains this ship. Sustain Damage. Cost 8; Combat 7; Move 1; Capacity 6.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
FlagshipTwilight Codex III

Artemiris

The Council Keleres

Other players must spend 2 influence to activate the system that contains this ship. SUSTAIN DAMAGE. Cost 8; Combat 7; Move 1; Capacity 6.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
FlagshipThunder's Edge

D.W.S. Luminous

The Deepwrought Scholarate

This ship can move through systems that contain your units, even if other players' units are present; if it would, apply +1 to its move value for each of those systems. SUSTAIN DAMAGE.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
FlagshipBase Game

Genesis

The Federation of Sol

Named on the supplied Federation of Sol component sheet.

OFFICIAL Twilight Imperium: Fourth Edition - Rules · source text
FlagshipThunder's Edge

Last Dispatch

The Ral Nel Consortium

When this unit retreats, you may destroy 1 ship in the active system that does not have SUSTAIN DAMAGE. SUSTAIN DAMAGE. Cost 8; Combat 8; Move 2; Capacity 4.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
HeroTwilight Codex III

Erwan's Covenant

The Council Keleres

ACTION: Reveal cards from the action card deck until you reveal 3 action cards that have component actions. Draw those cards and shuffle the rest back into the action card deck. Then, purge this card.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
HeroTwilight Codex III

Erwan's Covenant / The Winds of Change

The Council Keleres

ACTION: Reveal cards from the action card deck until you reveal 3 action cards that have component actions. Draw those cards and shuffle the rest back into the action card deck. Then, purge this card.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
HeroTwilight Codex III

Operation Archon

The Council Keleres

After an agenda is revealed: You may cast up to 6 additional votes on this agenda. Predict aloud an outcome of this agenda. For each player that votes for another outcome, gain 1 trade good and 1 command token. Then, purge this card.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
HeroTwilight Codex III

Operation Archon / Witching Hour

The Council Keleres

After an agenda is revealed: You may cast up to 6 additional votes on this agenda. Predict aloud an outcome of this agenda. For each player that votes for another outcome, gain 1 trade good and 1 command token. Then, purge this card.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
HeroTwilight Codex III

Overwing Zeta

The Council Keleres

At the start of a round of space combat in a system that contains a planet you control: Place your flagship and up to a total of 2 cruisers and/or destroyers from your reinforcements in the active system. Then, purge this card.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
HeroTwilight Codex III

Overwing Zeta / Artemis Ascendant

The Council Keleres

At the start of a round of space combat in a system that contains a planet you control: Place your flagship and up to a total of 2 cruisers and/or destroyers from your reinforcements in the active system. Then, purge this card.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Home planetBase Game

Quinarra

Sardakk N'orr

Resources: 3; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Tren'lak

Sardakk N'orr

Resources: 1; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Nestphar

The Arborec

Resources: 3; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Avar

The Argent Flight

Resources: 1; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Valk

The Argent Flight

Resources: 2; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Ylir

The Argent Flight

Resources: 0; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Arc Prime

The Barony of Letnev

Resources: 4; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Wren Terra

The Barony of Letnev

Resources: 2; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Lisis II

The Clan of Saar

Resources: 1; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Ragh

The Clan of Saar

Resources: 2; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Muaat

The Embers of Muaat

Resources: 4; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Arretze

The Emirates of Hacan

Resources: 2; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Hercant

The Emirates of Hacan

Resources: 1; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Kamdorn

The Emirates of Hacan

Resources: 0; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

The Dark

The Empyrean

Resources: 3; Influence: 4

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Jord

The Federation of Sol

Resources: 4; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Creuss

The Ghosts of Creuss

Resources: 4; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

[0.0.0]

The L1Z1X Mindnet

Resources: 5; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Ixth

The Mahact Gene-Sorcerers

Resources: 3; Influence: 5

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Druua

The Naalu Collective

Resources: 3; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Maaluuk

The Naalu Collective

Resources: 0; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Naazir

The Naaz-Rokha Alliance

Resources: 2; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Rokha

The Naaz-Rokha Alliance

Resources: 1; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Mordai II

The Nekro Virus

Resources: 4; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Arcturus

The Nomad

Resources: 4; Influence: 4

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Elysium

The Titans of Ul

Resources: 4; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Jol

The Universities of Jol-Nar

Resources: 1; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Nar

The Universities of Jol-Nar

Resources: 2; Influence: 3

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetProphecy of Kings

Acheron

The Vuil'Raith Cabal

Resources: 4; Influence: 0

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Winnu

The Winnu

Resources: 3; Influence: 4

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Archon Ren

The Xxcha Kingdom

Resources: 2; Influence: 3

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Archon Tau

The Xxcha Kingdom

Resources: 1; Influence: 1

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Darien

The Yin Brotherhood

Resources: 4; Influence: 4

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Retillion

The Yssaril Tribes

Resources: 2; Influence: 3

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home planetBase Game

Shalloq

The Yssaril Tribes

Resources: 1; Influence: 2

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Home SystemBase Game

Sol System

The Federation of Sol

The source describes Jord as the ancestral home of the human race and identifies the Sol system.

OFFICIAL Twilight Imperium: Fourth Edition - Rules · source text
MechTwilight Codex III

Omniopiares

The Council Keleres

Other players must spend 1 influence to commit ground forces to the planet that contains this unit. Sustain Damage. Cost 2; Combat 6.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
MechTwilight Codex III

Omniopiares

The Council Keleres

Other players must spend 1 influence to commit ground forces to the planet that contains this unit. SUSTAIN DAMAGE. Cost 2; Combat 6.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
MechTwilight Codex III

Iconoclast

The Naalu Collective

Other players cannot use ANTI-FIGHTER BARRAGE against your units in this system. SUSTAIN DAMAGE. Cost 2; Combat 6.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
MechThunder's Edge

Alarum

The Ral Nel Consortium

At the end of a round of combat on this planet, you may move up to 2 of your ground forces to this planet from planets in adjacent systems. SUSTAIN DAMAGE. Cost 2; Combat 6.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
Promissory noteThunder's Edge

Raise the Standard

Last Bastion

At the end of a combat: Galvanize 1 of your units that participated. Then, return this card to the Last Bastion player.

OFFICIAL Twilight Imperium: Thunder's Edge Rulebook · 2025
Promissory noteTwilight Codex III

Keleres Rider

The Council Keleres

After an agenda is revealed: You cannot vote on this agenda. Predict aloud an outcome of this agenda. If your prediction is correct, draw 1 action card and gain 2 trade goods. Then, return this card to the Keleres player.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Promissory noteTwilight Codex III

Keleres Rider

The Council Keleres

After an agenda is revealed: You cannot vote on this agenda. Predict aloud an outcome of this agenda. If your prediction is correct, draw 1 action card and gain 2 trade goods. Then, return this card to the Keleres player.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Scenario ObjectiveTwilight Codex IV

Control Ordinian

All factions

Status Phase, 2 VP: Control Ordinian.

OFFICIAL Twilight Codex Volume IV: Liberation Component Cards · 2024
Scenario ObjectiveTwilight Codex IV

Liberate Ordinian

All factions

Action Phase, 1 VP: Win a combat against the Nekro Virus.

OFFICIAL Twilight Codex Volume IV: Liberation Component Cards · 2024
Special MechanicTwilight Codex III

Custodia Vigilia

The Council Keleres

Legendary planet card and ability card associated with Keleres faction technology.

OFFICIAL Twilight Codex Volume III: Vigil · 2.1
Starting technologyBase Game

Magen Defense Grid

The Arborec

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyProphecy of Kings

Sarween Tools

The Argent Flight

Choose Two:

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Antimass Deflectors

The Barony of Letnev

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Plasma Scoring

The Barony of Letnev

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Antimass Deflectors

The Clan of Saar

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Plasma Scoring

The Embers of Muaat

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Antimass Deflectors

The Emirates of Hacan

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Sarween Tools

The Emirates of Hacan

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyProphecy of Kings

Dark Energy Tap

The Empyrean

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Antimass Deflectors

The Federation of Sol

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Neural Motivator

The Federation of Sol

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Gravity Drive

The Ghosts of Creuss

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Neural Motivator

The L1Z1X Mindnet

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyBase Game

Plasma Scoring

The L1Z1X Mindnet

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022
Starting technologyProphecy of Kings

Bio-Stims

The Mahact Gene-Sorcerers

Official details not yet available in the verified source set.

OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022