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OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022Official component index
A compact index of current official components and faction records.
Showing 241-299 of the current filtered set
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OFFICIAL Twilight Codex Volume II: Affinity Faction Reference Cards · 2022All factions
PRIMARY: Choose 1 non-Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in that system. Then, ready up to 2 exhausted planets you control. SECONDARY: Spend 1 strategy token to ready up to 2 exhausted planets you control.
OFFICIAL Twilight Codex Volume I: Ordinian Component Cards · 2020All factions
PRIMARY: Immediately score 1 public objective if fulfilled; gain 1 victory point if you control Mecatol Rex, otherwise draw 1 secret objective. SECONDARY: Spend 1 strategy token to draw 1 secret objective.
OFFICIAL Twilight Imperium Fourth Edition - Learn to Play · 2020All factions
PRIMARY: Gain 3 command tokens; spend influence to gain 1 command token for every 3 influence spent. SECONDARY: Spend influence to gain 1 command token for every 3 influence spent.
OFFICIAL Twilight Imperium Fourth Edition - Learn to Play · 2020All factions
PRIMARY: Choose a player other than the speaker to gain the speaker token; draw 2 action cards; look at the top 2 agenda cards and place each on the top or bottom in any order. SECONDARY: Spend 1 strategy token to draw 2 action cards.
OFFICIAL Twilight Imperium Fourth Edition - Learn to Play · 2020All factions
PRIMARY: Research 1 technology; spend 6 resources to research 1 technology. SECONDARY: Spend 1 strategy token and 4 resources to research 1 technology.
OFFICIAL Twilight Imperium Fourth Edition - Learn to Play · 2020All factions
PRIMARY: Gain 3 trade goods; replenish commodities; choose players to use the secondary without spending a command token. SECONDARY: Spend 1 strategy token to replenish commodities.
OFFICIAL Twilight Imperium Fourth Edition - Learn to Play · 2020All factions
During the status phase, gain 3 command tokens instead of 2.
OFFICIAL Twilight Codex Volume I: Ordinian Component Cards · 2020All factions
When any player activates a system that contains 1 or more of your structures, place 1 infantry from your reinforcements with each of those structures. At the start of ground combat on a planet that contains 1 or more of your structures, produce 1 hit and assign it to 1 of your opponent's ground forces.
OFFICIAL Codex 4.5 Technology Card Updates · 2025All factions
Double the hits produced by your units' BOMBARDMENT and ground combat rolls. Exhaust each planet you use BOMBARDMENT against.
OFFICIAL Codex 4.5 Technology Card Updates · 2025All factions
Cost 3; Combat 9; Move 1; Capacity 4.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
Cost 2; Combat 7; Move 2.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
ANTI-FIGHTER BARRAGE 9 (x2). Cost 1; Combat 9; Move 2.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
SUSTAIN DAMAGE; BOMBARDMENT 5. Cost 4; Combat 5; Move 1; Capacity 1.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
Cost 1; Combat 9.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
Cost 1; Combat 8.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
PLANETARY SHIELD; SPACE CANNON 6.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
This unit's PRODUCTION value is equal to 2 more than the resource value of this planet. Up to 3 fighters in this system do not count against your ships' capacity. PRODUCTION X.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1All factions
You cannot produce this unit unless you own its unit upgrade technology.
OFFICIAL Twilight Codex Volume III: Vigil · 2.1