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Official rule text

51.2 A player’s leaders are placed on their leader sheet during setup. a Each leader card is placed on the slot that matches its type. The leader cards are placed so that the hash mark symbols in the upper right are faceup and match the slot that the card is placed on. b The two additional Nomad agents are placed in the Nomad player’s play area readied side up. AGENDA PHASE 1) First Agenda i) Reveal Agenda ii) Vote iii) Resolve Outcome 2) Second Agenda i) Reveal Agenda ii) Vote iii) Resolve Outcome 3) Ready Planets LEADERS Agent • Can be exhausted to use its ability • Can interact with other players Commander • Must be unlocked to use its ability • Can be shared via “Alliance” note Hero • Must be unlocked to use its ability • Powerful once-per-game ability TERMINOLOGY Purge • A purged card is removed from the game and returned to the game box Explore • Draw a card from the exploration deck that matches the planet or token Attach • This card attaches to a planet card Deploy • This ability can be used to place a unit from a player’s reinforcements EXPLORATION TOKENS Ion Storm • Flips when ships use its wormholes Destroyed Planet • Card is purged; cannot land units WORMHOLE NEXUS • Starts gamma-only side up • Flips when first unit enters or Mallice is controlled QUICK REFERENCE MECH HERO COMMANDER AGENT AGENDA PHASE 1) First Agenda i) Reveal Agenda ii) Vote iii) Resolve Outcome 2) Second Agenda i) Reveal Agenda ii) Vote iii) Resolve Outcome 3) Ready Planets LEADERS Agent • Can be exhausted to use its ability • Can interact with other players Commander • Must be unlocked to use its ability • Can be shared via “Alliance” note Hero • Must be unlocked to use its ability • Powerful once-per-game ability TERMINOLOGY Purge • A purged card is removed from the game and returned to the game box Explore • Draw a card from the exploration deck that matches the planet or token Attach • This card attaches to a planet card Deploy • This ability can be used to place a unit from a player’s reinforcements EXPLORATION TOKENS Ion Storm • Flips when ships use its wormholes Destroyed Planet • Card is purged; cannot land units WORMHOLE NEXUS • Starts gamma-only side up • Flips when first unit enters or Mallice is controlled QUICK REFERENCE MECH HERO COMMANDER AGENT

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Source: Living Rules Reference and FAQ - Prophecy of Kings
Expansion: Prophecy of Kings
Version: 2.0
Reference: Rule 51.2