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Official rule text

100.2 After a player moves or places a unit into the wormhole nexus, or gains control of the planet Mallice, that player flips the wormhole nexus to its active side. a When a ship moves into the wormhole nexus, the nexus becomes active at the end of the “Movement” step. RELATED TOPICS: Movement, System Tiles, Wormholes

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Source: Living Rules Reference and FAQ - Prophecy of Kings
Expansion: Prophecy of Kings
Version: 2.0
Reference: Rule 100.2