Official rule text
20 Galactic Vigil FACTION REFERENCE CARD ALLIANCE REFERENCE CARD COMPLEXITY 2 STARTING UNITS 2 infantry 2 carriers 2 fighters 1 cruiser 1 space dock STARTING TECH Can start with two tech that others started with FACTION TECH • Can produce in multiple locations at once • Has a planet that nobody can take from them FACTION LEADERS • Can spend commodities as if they were trade goods • Can perform extra component actions • Has three powerful hero options FACTION ABILITIES • Has a variable home system and hero • Can ignore effects of laws • Automatically replenishes commodities every round PROMISSORY Lets another player benefit from predicting agendas FLAGSHIP Others must spend influence to fight MECH Others must spend influence to fight HOME SYSTEM Variable (Argent, Xxcha, or Mentak home system) GALACTIC PEACEKEEPERS THE COUNCIL KELERES After you perform a component action: You may perform an additional action. AGENCY LIAISON KELERES ALLIANCE UPCOMING UPCOMING DOWNLOADABLE CONTENT DOWNLOADABLE CONTENT Later this year, the Council Keleres joins the all-new Twilight Inscription! Follow us for updates.