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Official rule text

9 THE FRACTURE The Fracture is an enigmatic area of space that is not connected to the rest of the galaxy. When The Fracture comes into play, the player that brought it into play places it along any edge of the game board, based on player count, as shown in “The Fracture” diagram. They then place neutral units as indicated on the back of The Fracture’s tiles. If The Fracture was brought into play by a breakthrough roll, the rolling player places ingress tokens on the game board. For each synergy color on their breakthrough, that player must choose three systems that contain matching technology specialties, if able, and place ingress tokens in those systems. A system cannot have more than one ingress token, and no more than six ingress tokens can be placed in this way. If The Fracture was brought into play by another ability, or by a breakthrough that does not have synergy (as is the case with the Nekro Virus faction), the player chooses four planets and places an ingress token in those planets’ systems. Each planet must be in a different system and must have a different technology specialty. If there are not four different technology specialties in play, the remaining ingress tokens are not placed. Ingress Token The Fracture System Tile Back Neutral Units

View official source
Source: Twilight Imperium: Thunder's Edge Rulebook
Expansion: Thunder's Edge
Version: 2025