Official rule text
10 RELICS When a player gains a planet card from the planet deck that has a relic icon, or when a game effect tells them to draw a relic, they draw the top card of the relic deck and place it faceup in their play area. Relics provide players with powerful abilities that can change the course of the game. LEGENDARY PLANETS Many of the planets in this expansion are legendary planets, which are indicated by the legendary icon. When a player takes control of a legendary planet, they also place its legendary planet ability card in their play area. Each legendary planet ability card grants its owner a unique and powerful ability. If a player gains control of an exhausted legendary planet ability card, it remains exhausted. Legendary Icon on Styx Styx’s Planet Card and Legendary Planet Ability Card 0 4 Where light goes to die. STYX The last memory of the universe before. When you gain this card, gain 1 victory point. When you lose this card, lose 1 victory point. A SONG LIKE MARROW LEGENDARY—STYX NEUTRAL UNITS Neutral units are non-player forces that engage a player in combat if the player moves units to the planet or space area that those neutral units occupy. Neutral units’ combat stats are indicated on the neutral unit reference card, and their rolls are made by any player other