Official rule text
OVERVIEW EXPANSION INTEGRATION Using the diagram on the following page as a reference, perform Twilight Imperium: Thunder’s Edge is the second expansion for the following steps to integrate Thunder’s Edge with the base the Twilight Imperium: Fourth Edition base game. Its additional game and Prophecy of Kings. game systems take players through the Thunder’s Edge expedition, unlock powerful new abilities via faction-specific First, find the cards packaged with the “Codex Cards” cover breakthroughs, and open the way into The Fracture, a hellish card, also identifiable by the Twilight Codex expansion icon dimension overrun by Vuil’raith in the eons past. Additionally, shown in the previous section. six new factions join the galactic struggle, including the Council If you do not have a previous version of the Twilight Codex, Keleres, previously only available with the Twilight Codices. combine the following components with like components from This expansion also includes the Twilight’s Fall game mode, a the base game and expansions: wild and volatile way to play Twilight Imperium, where players take control of a Mahact King from the dark future and splice ✦ 20 Action Cards ✦ 1 Keleres Promissory Note together a custom set of abilities as the game progresses. ✦ 3 Relics ✦ 2 Keleres Faction Technologies EXPANSION IDENTIFIER ✦ 6 Exploration Cards ✦ 1 “Custodia Vigilia” ✦ 1 Keleres Faction sheet Planet Card Each card and sheet in this expansion has the Thunder’s Edge expansion icon to distinguish these ✦ 1 Keleres Mech ✦ 1 “Custodia Vigilia” components from the components in the Twilight Legendary Planet Ability ✦ 5 Keleres Leaders Imperium: Fourth Edition base game and the Prophecy of Kings expansion. The expansion system Then, for each remaining codex card, find and replace each tiles are numbered 92–128. corresponding component from the base game or Prophecy of Kings. In total, you will replace: