Official rule text
ENTROPIC SCAR COEXIST ANOMALY Some game effects allow a player’s units to coexist with other units on a planet. When a unit or units coexist with another An entropic scar is a new kind of player’s units, they do not trigger combat. The player whose anomaly. All unit abilities (Sustain units triggered coexistence does not gain or retain control of Damage, Production, Planetary Shield, the planet; if they already controlled it, the player they are now Space Cannon, Bombardment, Deploy, coexisting with gains control of it instead, exhausted. Coexisting and Anti-Fighter Barrage) cannot be used structures are always blockaded. If the coexisting player places, by or against units inside of an entropic produces, or moves additional units onto that planet, those units scar. Text abilities are unaffected. also coexist. If a player’s coexisting units become the only units Entropic Scar Additionally, wormholes that would be on a planet, that player gains control of the planet. placed inside of an entropic scar are discarded instead. Coexisting units can be bombarded. When a player makes a At the start of the status phase, a player that has ships in an bombardment roll against a planet, they choose which of their entropic scar can spend a token from their strategy pool to gain units with bombardment are bombarding which other player’s one of their faction-specific technologies. units, rolling against each player separately.