Official rule text
CLARIFICATIONS LIVING RULES This section includes clarifications about timings, interactions, and easily overlooked rules. If the players have a question, they REFERENCE should look here or consult the Living Rules Reference online. Find the Living Rules Reference online at www.fantasyflightgames.com/en/ Space Stations (System Tiles) products/twilight-imperium-fourth- ✦ A system that contains a space station and no planets gets a edition frontier token during setup when playing with Prophecy of Kings. Aello (Deepwrought Commander) Gravity Rift (Anomaly) ✦ The Deepwrought player cannot choose to disallow Aello ✦ A gravity rift can only contribute its movement bonus to from being used by other players. Once unlocked, Aello can ships that pass through it once per ship. This is a change be used by any player that wishes to. from previous rulings. Coexist (Deepwrought Faction Mechanic) Thunder’s Edge (Planet) ✦ It is possible for multiple players to coexist on one planet. ✦ When Thunder’s Edge is placed into a system that contains a frontier token, do not remove the frontier token; it can still be Riftwalker Meian (Creuss Hero) explored as normal. ✦ This hero cannot swap the Ahk Creuxx system or the systems that make up The Fracture. Warfare (Strategy Card) ✦ If a tactical action that is part of the Warfare primary is Galactic Events (Without PoK) canceled, or the resolving player’s turn is ended, the rest of ✦ The Wild, Wild Galaxy and Age of Exploration galactic the strategy card is still resolved. events can be played without Prophecy of Kings; simply ignore the text that refers to Prophecy of Kings components. Abilities (General) ✦ An ability that is unresolved cannot be triggered again within Minor Factions (Galactic Event) a timing window that is generated by itself. ✦ When the Ghosts of Creuss or Crimson Rebellion faction is chosen as a minor faction, the Creuss Gate or the Sorrow, Executive Order (Keleres Faction Technology) respectively, is placed in a minor faction spot, while the home ✦ Agendas that refer to “This Agenda Phase” remain in play system is placed near the game board. and are resolved during that game round’s Agenda phase, or if that round does not have an Agenda phase, the next Agenda Age of Exploration (Galactic Event) phase that is resolved. ✦ New tiles cannot be placed off of the Ghosts of Creuss home system, the Crimson Rebellion home system, the Wormhole Plot Cards (Firmament Faction Ability) Nexus, or any Fracture tiles. ✦ Once the game starts, the Firmament’s Plot cards are hidden information. Players can look at the plot cards before the Wild, Wild Galaxy (Galactic Event) game begins, however. ✦ If a player’s home system is replaced by a supernova, it is still that player’s home system. Likewise, if there are no Cronos and Tallin (Firmament Home System) planets in a player’s home system, they still control every ✦ When the Firmament’s home system is flipped, units on planet in their home system and can score public objectives. Cronos are placed on Cronos Hollow. Units on Tallin are placed on Tallin Hollow. Units in the space area remain in the space area. THUNDER’S EDGE Firmament/Obsidian (Faction Technologies) ✦ While these technologies cannot be researched once The EXPEDITION QUICK REFERENCE Firmament has become The Obsidian, they can be gained Spend 5 Resources Discard 1 Unscored directly by game effects that specify “gain.” Secret Objective Breaches (Rebellion Faction Mechanic) Discard 2 Action Cards Exhaust 1 Technology ✦ If the component limit of breaches is reached, inactive Specialty Planet breaches can be moved from elsewhere to resolve the effect; active breaches, however, must be removed or flipped before Spend 5 Influence Spend 3 Trade Goods they can be placed again.