Official rule text
37 99.2 STEP 2—The active player can redistribute their command tokens. 99.3 After the active player resolves the primary ability of the “Warfare” strategy card, each other player, beginning with the player to the left of the active player and proceeding clockwise, may spend one command token from their strategy pool to resolve the “Production” ability of one space dock in their home system. a The command token is not placed in their home system. RELATED TOPICS: Action Phase, Command Tokens, Initiative Order, Strategy Card, Strategic Action 100 WORMHOLE NEXUS The wormhole nexus is a system tile where several wormholes converge. 100.1 The wormhole nexus begins the game in play with its inactive side up. a The inactive side of the wormhole nexus contains a gamma wormhole. The active side of the wormhole nexus contains an alpha, beta, and gamma wormhole. b The wormhole nexus is treated as part of the game board. c The wormhole nexus is on the edge of the game board. 100.2 After a player moves or places a unit into the wormhole nexus, or gains control of the planet Mallice, that player flips the wormhole nexus to its active side. a When a ship moves into the wormhole nexus, the nexus becomes active at the end of the “Movement” step. RELATED TOPICS: Movement, System Tiles, Wormholes